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Structure

Each story needs a dedicated folder and subfolders. This organization tells the app where to find story content.

Steps:

  1. In Unity's Project panel, navigate to Assets/_Main/Story/Content
  2. Click the folder and Right-click in the empty space and select Create > Folder
  3. Name the folder using your story title (no spaces - use underscores instead)
    Eg:
    • Your story is titled "The Lost Treasure", name the folder the_lost_treasure
    • Your story is titled "Raymond's Legacy", name the folder raymond_s_legacy
    • Your story is titled "3 Musketeers", name the folder 3_musketeers
      Create Story Folder \
    warning

    Tip: Folder names are case-sensitive - use the exact capitalization shown above.

  4. Click into your new story folder
  5. Create two subfolders named exactly: assets, and chapters
    Create Subfolders
  6. Open Addressable Group Window via Window > Asset Management > Addressables > Groups
    Open Addressables Window
  7. You should see a window like this:
    Addressables Window
  8. Drag your new story folder into the Story Addressable Group
    Drag Story Folder to Addressables
  9. Click the label column of the folder, and select Manage Labels. Then click on the + button. Create a new label similar with your story folder name.
    Eg: the_lost_treasure, raymond_s_legacy, 3_musketeers
    Add Story Label
    Create Story Label
    The app automatically searches these specific folder names when loading stories.